You'll wanna look for “Usage Mode” and then change this to “Performance” (You can adjust this later if you wanna experiment.You may also want to set up your toggle key options and assign keys to your plugins if you wish to enable or disable them on the fly, I would recommend just using the numpad keys.You can also fiddle with the other plugins you selected earlier here as well.) Double click on Strength under Technicolor 2 and adjust to 0.500 (If you selected this setting earlier that is.At the bottom collapse the Adaptive Sharpen window.
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Once that's done, click the plus icon on the top right under Home to create a new profile and create a name for it.InitProxyFunctions: For simplicity, if the above parameter is set to true this one should also be set to true else leave it set to false. Enable it whenever using a second processing library is used such as, FXAA injector, SMAA or SweetFX. define SMAAMAXSEARCHSTEPS 98 //0 to 98 Determines the radius SMAA will search for aliased edges define SMAAMAXSEARCHSTEPSDIAG 16 //0 to 16 Determines the radius SMAA will search for diagonal aliased edges define SMAACORNERROUNDING 100 //0 to 100 Determines the percent of antialiasing to apply to. If you wish, go through the quick user interface tutorial. Unless using a separate post-processor in combination with ENB, this parameter should remain disabled.Start up PLAYERUNKNOWN'S BATTLEGROUNDS.Clarity.fx (This also aims to add sharper/clearer visuals, and once again, I'd only recommend using this and maybe LumaSharpen.fx or AdaptiveSharpen.fx).LumaSharpen.fx (This will also sharpen the image, I only recommend using this or AdaptiveSharpen.fx, not both at the same time as too much sharpening may just ruin the image.Vibrance.fx (Once again, this will give you a much brighter more vibrant color pallet).Other potential plugins you may want to use or try. Technicolor2.fx (This will give you a more vibrant less saturated colour pallet.).HDR.fx (This will make the game over all more bright and depending on your monitor, give you a better colour range.).AdaptiveSharpen.fx (This will essentially sharpen the games visuals and make them less blurry.).
But Ive been reading that SMAA has sometimes better performance and doesnt blur the. Ive been using FXAA as my only kind of AA and it looks pretty good.
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dll file that renders frames ahead and helps me with studdering.
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